Iron Lich CR 16

LE medium Undead Fighter 1 / Sorcerer 6 / Eldritch Knight 7
Init +0 Senses darkvision 60 ft; Perception +2

AC 30, touch 9, flat-footed 28 (+0 Dex, –1 size, +6 Armor, +15 Natural)
HP 229 (14d12+96)
For +20, Ref +10, Wil +13
Immune undead immunities, fire 20, electricity 20 DR 10/magic
Weakness cold vulnerability
Speed 30 ft.
Melee Deathstroke +22/+17/+12 (2d6+15)
Melee Deathstroke (PA/IVS) +18 (6d6+27)
Space 10 ft; Reach 10 ft
Spells Known (CL 12th)
6th––Circle of Death
5th––Dominate Person, Telekinesis
4th––Crushing Despair, Fear, Stoneskin
3rd––Dispel Magic, Displacement, Fireball, Protection From Energy
2nd––Detect Thoughts, Ghoul Touch, Scorching Ray, Touch of Idiocy, Web
1st––Alarm, Floating Disk, Magic Missle, Shield, True Strike
0––—Acid Splash, Arcane Mark, Bleed, Daze, Detect Magic, Mage Hand, Message, Prestidigitation, Read Magic
Str 26, Dex 10, Con ––, Int 14, Wis 14, Cha 26
Base Atk +11/+6/+1; CMB +19; CMD 29
Feats Intimidating Prowess, Power Attack, Furious Focus, Improved Vital Strike, Cleave, Great Cleave, Practiced Caster, Sudden Extend, Sudden Maximize, Vital Strike
Skills Appraise +11, Athletics +14, Craft (Demolitions) +8, Intimidate +32, Knowledge Arcana +8, Knowledge Engineering +8, Ride +4, Sense Motive +11, Spellcraft +15, Use Magic Device +24
Languages Common, Dwarf, Giant, Goblin
Ex Firebox Vulnerability, Reliance on Fuel, Special Healing, Turn Resistance +4
Su Soul Sight
Organization Goblin Horde
Equipment +3 Keen Spell Storing Adamantine Greatsword (53,050gp), Belt of Giant Strength +6 (36,000gp), Headband of Alluring Charisma +4 (16,000gp), Bracers of Armor +6 (36,000gp), Cloak of Resistance +4 (16,000gp), Wand of Repair Critical Damage (27 charges, 11,340gp), Scroll of Fly (375 gp)



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