Jinx Blastbang

Description:
Jinx Blastbang CR 16

NG Small Gnome Arcane Mechanik 16
Init +2 Senses low-light vision; Perception +25

DEFENSE
AC 13, touch 13, flat-footed 11 (+2 Dex, +1 Size)
HP 90 (16d6+32)
For +7, Ref +7, Wil +14
Resistances fire 4;
OFFENSE
Speed 20 ft.
Melee Jack Wrench +9 (1d8+1)
Ranged Steel Rivet +10 (1d4+1)
Space 5 ft; Reach 5 ft
Spell Like Abilities (CL 16th)
1/day––dancing lights, flare, prestidigitation, produce flame
Infusions Known (CL 16th)
6th (3/day)––Blade Barrier, Disable Construct, Globe of Invulnerability, Hardening, Move Earth, Total Repair, Wall of Iron, Greater Weapon Augmentation
5th (5/day)––Disrupting Weapon, Fabricate, Major Creation, Wall of Force, Wall of Stone
4th (6/day)––Greater Construct Energy Ward, Lesser Glove of Invulnerability, Inflict Critical Damage, Item Alteration, Iron Construct, Minor Creation, Repair Critical Damage, Rusting Grasp, Legion’s Shield of Faith, Weapon Augmentation
3rd (7/day)––Greater Armor Enhancement, Construct Energy Ward, Inflict Serious Damage, Greater Magic Weapon, Metamagic Item, Power Surge, Repair Serious Damage, Stone Construct, Suppress Requirement
2nd (8/day)––Align Weapon, Armor Enhancement, Bear’s Endurance, Bull’s Strength, Cat’s Grace, Chill Metal, Eagle’s Splendor, Fox’s Cunning, Heat Metal, Inflict Moderate Damage, Owl’s Wisdom, Repair Moderate Damage, Toughen Construct, Lesser Weapon Augmentation
1st (8/day)––Lesser Armor Enhancement, Energy Alteration, Enhancement Alteration, Identify, Inflict Light Damage, Light, Magic Stone, Magic Vestment, Magic Weapon, Repair Light Damage, Resistance Item, Shield of Faith, Skill Enhancement, Spell Storming Item, Personal Weapon Augmentation
STATISTICS
Str 12, Dex 14, Con 14, Int 24(30), Wis 12(18), Cha 24(30)
Base Atk +8/+3 CMB +8; CMD 20
Feats Scribe Scroll [AM], Etch Rune Plate [AM], Craft Arcantrik Wondrous Items [AM], Craft Cerebral Matrix [AM], Craft Mechanika Arms and Armor [AM], Craft Mechanika Wand [AM], Craft Mechanika Construct [AM], Craft Mechanika Wand [AM], Craft Cortex [AM], Craft Mechanika Stave [AM], Craft Wondrous Items, Extraordinary Artisan, Forge Ring, Steamo, Bind Elemental, Exceptional Artisan, Master Alchemist, Catch Off-Guard
Skills Appraise +29, Craft (Mechanika) +39, Craft (Alchemy) +29, Disable Device +29, Knowledge (Arcana) +29, Knowledge (Engineering) +29, Perception + 25, Spellcraft +29, Use Magic Device +29
Ex Item Creation, Trap Finding, Mechanika Familiarity, Arcane Sight, Mechanika Aptitude, Skill Mastery
Sp Charge Accumulator, Craft Mechanikal Familiar
Languages Common, Dwarven, Gnome
ECOLOGY
Organization Urban
Daily Equipment Gem of Seeing (75,000gp), Headband of Mental Superiority +6 (144,000gp), Amulet of the Planes (120,000gp)
Adventuring Equipment

Racial Traits
+2 Con, +2 Cha, –2 Str
Small – +1 AC, Attack Rolls
Slow Speed – Base 20 ft
Low-Light Vision – See twice as far in low light
Eternal Hope – +2 saves vs fear and despair, 1 / day reroll a nat 1 on a d20
Pyromaniac – +1 CL w/ fire effects, 1/day––dancing lights, flare, prestidigitation, produce flame
Keen Senses – +2 Perception
Obsessive – +2 Craft (Mechanika)
Weapon Familiarity – “gnome” exotic weapons are treated as martial



Bio:

Jinx Blastbang

Steam Breath Jonathonathon